Watch: How to Become the Next ‘Game of Thrones’ Character in an Interactive Game
With HBO’s Game of Thrones on the air, a new generation of interactive digital marketing tactics are emerging that could help marketers win over fans of the show.
The latest example is a new digital marketing package called “Game of Throne” which uses the Game of War format to engage fans of Game of thrones and its characters on social media platforms.
Game of Throne offers a unique opportunity to build a powerful audience on social platforms that is willing to pay for the digital content creators want to create.
Digital marketing experts at Digital Content Marketing Association (DCMA) are currently analyzing and evaluating how Game of Thrones is being used to promote digital content.
They are confident that a large number of people will pay to subscribe to the package because it offers content creators a chance to be part of the Game’s story and have a voice in shaping its direction.
“The Game of Winter is not only a popular franchise, but also a great way to bring together fans from across the globe,” said James Kelleher, DCMA’s senior director of communications.
“The Game is about a world that is a bit different than our own and a story that focuses on the struggles of characters like Jon Snow and Daenerys Targaryen.
This package gives creators a place to connect with a larger audience, including fans who want to support and share their favorite characters.”
The Game in the War format allows publishers to make money by selling content directly to fans, and not through advertising.
In addition to offering fans exclusive access to premium content, Game of Kings offers a way to make a big splash for publishers by offering fans a unique way to buy content.
Game content can be paid for by fans or by subscribers, but both options are available.
The premium content can also be bought with in-game currency, but the value is determined by how much fans spend.
“Game of Winter” is a great example of how Game can help publishers build a larger and bigger audience that is interested in purchasing their content.
By giving fans a way for them to participate in the story and share with friends, Game can give publishers an opportunity to make millions in advertising revenue.
“It’s great for publishers to be able to bring their games to fans in ways they could never do on their own,” said Kelleh.
“There are no advertising fees, no tracking, and no limits on how many users can be involved.
If a publisher wants to get in on the Game, they can easily do so.”
The combination of an immersive game experience and the ability to pay people for their entertainment is what fans want. “
Game is a perfect fit for an interactive marketing package.
The combination of an immersive game experience and the ability to pay people for their entertainment is what fans want.
This gives publishers an incredible platform to reach new audiences and create great content that will keep them coming back for more.”
According to Kellehel, there are more than 500,000 subscribers on the site and they are looking for more content.
He believes that this new digital advertising strategy will make it possible for publishers who are not interested in traditional advertising to be successful in the future.
“We are going to have to see how this works out, but I am confident that it is going to work out,” he said.
For more information on digital marketing, visit DigitalContentManagement.com.